Last week, two IIT-Mumbai alumni, Ashish Rangnekar and Ujjwal Gupta -- co-founders of BenchPrep -- brought out the first game-based GRE test preparation app for iPad, called GRE Score Quest, which can be downloaded free from App Store.
"As a student attempts a question, we tell them how many of their friends have got the same answer correct. We also compare the student's performance with their peers around the world. These elements are similar to what you see in Angry Birds in Facebook," says Rangnekar.
"We create games using the educational content developed by publishers like McGraw Hill. For example, if a mathematics chapter has a long list of theorems, we create a match-the-column game," says Rangnekar.
Complex algorithms deployed in game-based platforms were traditionally used by high skill-assessment programmes like GREs. "Students who appear for GRE examinations have to go through different levels. Depending on how he/she scores in the first section, the complexity of the next section is determined," says Rochelle, explaining the new format, which was introduced in August 2011 by Educational Testing Service (ETS), the organisation which conducts GRE tests globally.
The difference now is that these algorithms are now designed for students to be used anywhere, anytime. Jatin Patel, co-founder and CEO of UK-based company classtopper. com, says, "The gamebased software operates on the concept that each learner is different. The software throws up questions in three different ways. Only if the students get right, can he/she proceed to the next level. There are 35 different analytical tools which track a student's progress".
In what's still a disruptive space with no visible competition, classtopper.com hopes to tap the Indian market with its 75,000 private schools and 9 crore students. The company is in talks with Google Ventures for private equity funding. While those who can afford smartphones, tablets or PCs can play games online, students of Municipal Corporation Schools in Mumbai are being initiated to these fun learning processes.
In March 2012, some students of Mumbai's 'City of Los Angeles School' in Mahim were asked to stay back after their examinations to carry out a pilot on online educational videos from Khan Academy, which creates educational videos for students. "Students were shown videos of subjects they learnt and then made to answer a set of game-puzzles," says Miheer R Walavalkar, country director, India of Teach-A Class. This was facilitated by creating an 'Internet hotspot' in the school.
"A hotspot is created by converting one of the computers into a server and connecting rest of the computers to it," explains Walavalkar. Unlike the classtopper. com play pattern where the software adjusts automatically, here students are offered fun-based questions designed from a base level and then gradually increased in complexity.
"There was a scramble among students to step up their scores and they prepared to work on this for hours together," says Miheer. The next pilot is going to be held at Geeta Vikas schoo in Mumbai. Meanwhile, students of high-end schools like RN Podar School in Mumbai have been using videos from Khan Academy as part of their learning curriculum.
"Teachers only give them the links to the videos. Students are asked to watch the videos at home and a discussion on this is held the next day," says the principal of the school, Avnita Bir, who stumbled on this site while going through Facebook. "There have been 2 lakh visitors from India to Khan Academy sites," says Sundar Subbarayan, School Implementations Lead, Khan Academy. Most of the downloads were from Delhi, Bangalore and Mumbai, in April.
Source:TOI.IT